116 pages • 3 hours read
Jennifer Lynn BarnesA modern alternative to SparkNotes and CliffsNotes, SuperSummary offers high-quality Study Guides with detailed chapter summaries and analysis of major themes, characters, and more. For select classroom titles, we also provide Teaching Guides with discussion and quiz questions to prompt student engagement.
Avery enlists Libby’s help figuring out the “Davenport” clue from the Red Will. The girls discover that a “davenport” is a type of desk and scour the mansion’s libraries looking for this piece of furniture. While they search, they run into Skye, who gives Libby—who doesn’t yet know about the shooting—a hint: “According to my Grayson, there was some nasty business in the Black Wood” (257).
Libby asks Avery what Skye means by the “nasty business” in the Black Woods. Avery tells her about the shooting. Libby is upset that Avery didn’t tell her sooner. Then, Drake’s name comes up, and Avery tells Libby she knows about his texts. Libby says she hasn’t texted him back, but Avery points out that she also hasn’t blocked him. Libby further reveals that she’s been in touch with their father. Avery is shocked, as she hasn’t seen Ricky Grambs in two years. She tells Libby, “He wants money. Just like Drake. Just like your mom” (260).
After her fight with Libby, Avery continues her search for the davenport. In her search, she discovers Nan sitting in front of a piano. She asks if Nan plays, to which the elderly woman replies: “I did when I was young. Got a bit too much attention for it, and my husband broke my fingers, put an end to that” (263). Nan says that her husband died in a tragic accident not long after, making Avery wonder if the old woman killed him. They’re interrupted by Nash. Again, Avery asks him what his intentions are toward Libby. Nash responds by asking what Avery’s intentions are toward Jameson. Avery admits to Nash that his warning regarding Tobias’s game was correct. Nash replies, “The closer to the end you come, the worse it’ll get” (263).
Helping Avery in her search for the davenport, Nash takes Avery to another hidden wing of Hawthorne House—Toby’s. He explains that Tobias had it walled off when Toby died. They pass through a playroom with a pinball table. When Avery stops to play, a pre-programmed welcome message appears: “WELCOME TO HAWTHORNE HOUSE, AVERY KYLIE GRAMBS!” (266). Avery realizes, “It was the same message I’d gotten in the bowling alley, and just as I had then, I felt the ghost of Tobias Hawthorne all around me” (266). Nash shows her the game room of the house, where she is astounded to find thousands of board games.
In the search for the davenport, Nash learns about Avery’s injury and the shooting. He seems to be genuinely surprised, eliminating any suspicions that he was involved. He tells Oren he’s going to question his people. Avery realizes this includes Mellie, who has already crossed her mind as a possible suspect. When Avery finds the davenport, Grayson is already there, waiting—he claims for Jameson. Together, they discover the clue: Inside a hidden compartment in the davenport is a plastic keychain in the shape of the number one.
Avery now has three clues from the Red Will: Eight, One, and One. She has trouble sleeping that night and has a dream about her mother. In the dream, her mother tells her: “I have a secret… about the day you were born” (275). The next morning, Avery is awoken by Alisa. She has arranged an outing for Avery to go shopping. Alisa explains: “In an attempt to do damage control after your impromptu press conference earlier this week, I arranged for your debut in Texas society to take place this weekend. There is a charity benefit that you will be attending this evening” (275).
Avery is joined on her shopping trip by Alisa, Oren, two additional security men, and Thea. Thea wants to know why Rebecca has been crying. Avery realizes that Rebecca told Thea about Avery’s kiss with Jameson but not about the shooting. The boutique where they go shopping has been closed down just for them. As they enter, they are swarmed by paparazzi.
After Avery finishes shopping, Oren drives the car with Avery, Thea, Alisa, and the two additional security guards back to Hawthorne House. A car tries to run them off the road. Oren gets them to safety while police swarm the vehicle that attacked them. Alisa and Oren reveal that the entire outing to the boutique was a trap—they used Avery as bait, luring out the person who is trying to harm her by ensuring the outing was highly publicized. Drake was driving the car that tried to run Avery’s vehicle off the road. The police found a rifle in his car that is a match for the bullets found at the scene of the shooting. Alisa notes that, if Drake was the shooter, someone would have had to let him onto the estate, implying Libby did. She explains: “If something happens to you—even without a will—your sister and your father are your heirs” (284).
Avery arrives back at the mansion to discover that Libby has been taken to the police station. Nash is angry, pointing out that Alisa failed to protect Libby. Alisa notes that, since Libby wasn’t under arrest, she had no obligation to go with the police. Nash retorts that, unlike Nash and Alisa, Libby doesn’t know this: “You’re really going to stand there and act like we weren’t both raised to treat ‘never talk to the authorities without a lawyer present’ like a Commandment?” (286). Avery instructs Alisa to send someone to help Libby at the police station. Avery wants to be alone and process what’s happened. However, she has a media training class.
Avery completes a media training session with Landon, who coaches her on what to say, when to say it, and when to stay silent. Landon concludes the training by saying, “Now we’re going to play a little game. I’m going to ask you questions, and you’re going to do the one thing you must absolutely master before I let you out of here to go to the gala tonight […] You’re not going to answer the questions” (291). Landon then peppers Avery with a string of sordid questions, asking whether her mother had an affair with Tobias, how she responds to people who call her a con woman, and whether it’s true that her sister is in a relationship with the man who tried to kill her.
These chapters continue escalating tension and speeding up the action, a pattern the narrative has followed since the shooting incident in Chapter 52. The tone continues to get more ominous. For example, when Avery tells Nash he was right about the risks of Tobias’s game, he responds, “The closer to the end you come, the worse it’ll get” (263). Nash and Max both warn Avery, suggesting she stop playing the “game.” However, Avery can’t help herself: “The logical thing to do was stop playing. Step back. But I wanted answers, and some part of me—the part that had grown up with a mom who’d turned everything into a challenge, the part who’d played my first game of chess when I was six years old—wanted to win” (264).
The escalating tension is exacerbated by Avery’s increasingly isolated state. Avery emphasizes this in Chapter 66: “No Libby. No Max. I was alone—more alone than I’d been since I got here. No Jameson. I hadn’t seen him since he’s left that morning. No Grayson. He hadn’t lingered with me for long after we’d discovered the clue” (274). This isolation puts Avery in greater danger, as she’s lacking her support system, increasing the likelihood of poor decision making. Avery’s isolation is compounded when it’s suggested that Libby may have helped Drake in his attack on Avery.
Chapters 61 to 70 carry forward a central theme introduced early in the book, the dangers of secrecy. It’s clear that Tobias had many secrets he kept from even his closest family. Avery’s mother was also a secret keeper, with disastrous results: “Our longest-lasting game was called I Have A Secret. Some days she guessed mine. Some days she didn’t. We played every week, right up until I was fifteen and one of her secrets landed her in the hospital” (1). In this set of chapters, Avery and Libby are the ones keeping secrets—this time from each other. Libby doesn’t reveal to Avery that Drake is still texting her while Avery doesn’t tell Libby about the shooting.
The distrust created by the secrecy between Avery and Libby foreshadows the subsequent revelation that Drake is the person behind the shooting. This possibility is hinted at by Avery herself in Chapter 61: “If I die, there’s at least a chance that everything passes to my closest blood relatives. That’s Libby—and our father” (254). However, when Avery is confronted by the suggestion that Libby was involved in the attacks on her life, she refuses to believe it. When Alisa suggests Libby could be an accessory to attempted murder, Avery’s response is internal: “Libby wouldn’t hurt me. She wouldn’t let anyone hurt me. I believe that, but I couldn’t say it. Why couldn’t I say it?” (286). Her inability to verbalize suggests a shadow of doubt on Avery’s part, borne of the previous secrets.
This set of chapters emphasizes a central theme of the book, the problematic nature of class differences. Throughout the narrative, Avery’s upbringing has been juxtaposed with that of the Hawthorne boys. This is again emphasized when Avery discovers the game room in Hawthorne House, holding thousands of games: “I was in awe. How many afternoons had my mom and I spent playing garage-sale board games? Our rainy-day tradition had involved setting up three to four and turning them all into one massive game. But this? There were games from all over the world” (268).
Grayson also speaks to the significance of class differences. Discussing how the Hawthorne Foundation will pass to the Hawthorne boys if she dies, Grayson tells Avery: “My grandfather should have left it to us all along. Or to Zara. We were raised to make a difference, and you…” Avery interjects, saying “I’m nobody” (272). It’s fitting that Grayson’s character, always seen in designer suits, is the one to call out the difference. Avery’s reply that she is “nobody” speaks to how dangerous it is to equate money, opportunity, and a rich upbringing with value. While Avery didn’t grow up with any of those things, she is still a human with value. The is ultimately represented in the important role she plays in solving the inheritance game puzzle.
These chapters offer many examples of a literary technique used throughout the book, repetition. When Avery plays pinball, she gets the same welcome message from the machine that she got when bowling: “WELCOME TO HAWTHORNE HOUSE, AVERY KYLIE GRAMBS!” (127, 266). The repetition sets an ominous tone. Avery also frequently recalls other phrases that contribute to this foreboding atmosphere. In the text, they’re set off in italics, indicating that they’re internal thoughts, repetitions of words spoken by others in Avery’s mind. She repeats this phrase from Xander, for example: “Even if you thought that you’d manipulated our grandfather into this, I guarantee that he’d be the one manipulating you” (70 and 266). She also repeats this phrase from Jameson: “Traps upon traps, and riddles upon riddles” (40, 270). The repetition of these eerie and ominous words adds an element of horror and suspense to the narrative.
By Jennifer Lynn Barnes
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